A Practical Guide To Editor Scripting in Unity - Part 4: Handles
In Part 3 we setup the basis of our simple path/waypoint system, however we still can’t use it easily because the gizmos we used are just simple graphics, so in this post we will create interactive tools in the scene view that we can use to control objects, which we will do using Handles. According to the Unity Docs: “Handles are the 3D controls that Unity uses to manipulate items in the scene view....